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For sport

Run the whole club from one place.

CMN Hub puts administration, committee work, team communication and governance in one role-based platform — and syncs fixtures and results straight from PlayHQ, so nobody re-types a season.

CMN Hub messenger — a committee conversation about carnival bookings and registrations

The problem

Committee, team and governance work spread across too many tools.

Club administration runs on personal inboxes, group chats and shared drives. Committee decisions are hard to trace, team communication depends on whoever has the right phone numbers, and members have no single place to find accurate club information.

The competition system is doing its job. What is missing is the operating layer around it — the place the organisation itself gets run. And every year the committee changes, and someone rebuilds it from scratch.

What you get

Four roles. One source of truth.

Pick a role to see what changes for them.

Committee

Email integration, internal messaging, minutes and governance records, with a handover that survives a change of office bearers.

What changes: the decision, the document and the follow-up action all live in the same place, and the next committee inherits them.

CMN Hub minutes — a committee meeting opened, showing its attendees, its agenda item by item, and three actions still outstanding

Proof

Live since 1 August 2026

A regional basketball club — a complete club operating ecosystem, live in the South West.

Website, social media, native iOS and Android apps, and a CMN Hub-powered operating layer for members, teams, committee users and governance — delivered as one connected system rather than five suppliers.

Five connected pieces, delivered as one.

01

Public presence

Club website and ongoing social media delivery.

02

Mobile experience

Custom iOS and Android apps for members and committee users.

03

Communication

Integrated email, committee messaging and targeted team messaging.

04

Governance

Meeting minutes and key club records managed in one place.

05

Platform

A club-specific edition built on CMN Hub — a configurable foundation for others.

One platform, three role-based journeys.

One platform

CMN Hub

Committee

Email integration, internal messaging, minutes and governance records. Decisions kept where the next committee can find them.

Teams

Targeted domestic and representative team communication that reaches the right families, without a new group chat every season.

Members

Club information and mobile access in a branded experience that looks like the club, not like software.

One platform underneath, three different jobs on top. Nobody has to learn the other two.

Case-study scope supplied by the club.

How it fits

It sits beside your competition system, not on top of it.

Registrations and competition management stay where they are. CMN Hub takes the administrative work around them — the messaging, the records, the approvals and the member experience — and gives it one home.

Competition system

PlayHQ

  • Fixtures
  • Results
  • Registrations
  • Competition management

Fixtures + results

API sync · live

Operating layer

CMN Hub

  • Committee messaging + email
  • Minutes and club records
  • Approvals and handover
  • Member app and club info
Fixtures and results sync automatically from PlayHQ into CMN Hub.

Each edition is configured to that organisation’s structure, then extended as it grows.

Any code

Built for any sporting organisation, not one sport.

The operating problem is the same whether it is basketball, football, netball or a multi-sport association: committees turn over, teams need reaching, and the competition system was never meant to run the organisation around it. CMN Hub deploys to any of them.

What it saves

Roughly 120 hours a season.

An estimate, not a measurement — nobody has run a stopwatch over a season yet, so here is the working rather than just the number. It compares the jobs a committee already does on email and spreadsheets against doing them in one system. Check it against your own season, and tell us where it is wrong.

Estimated hours per season on email versus in CMN Hub
Over a seasonOn emailIn CMN Hub
Building team contact lists, every season8 h1 h
Club-level team communication36 h9 h
Answering the same questions from families54 h18 h
Copying fixtures and results out to teams27 h0 h
Committee agendas, RSVPs and minutes20 h8 h
Chasing registrations and forms6 h2 h
Handover when the committee changes12 h2 h
Season total163 h40 h
Given back123 h

Assumes a 20-week season, around 25 teams and a committee of eight — about six hours a week across the whole committee. Scale it to your club; if yours is smaller, so is the saving.

Funding

For clubs, some of this can be grant-funded.

It depends on the program. Most exclude ongoing subscriptions, and several exclude anything that reads as running the sport itself — but framed as governance and organisational capacity, a one-off build is a stronger candidate. We will help you work out whether your club has a case, and tell you if it does not.

CMN Hub is where most of that already lives. A grant pack builder is in design: a short questionnaire, pre-filled from your own records, that assembles the evidence an application asks for. The committee checks and signs it — the club stays the applicant — but the job no longer lands on a volunteer treasurer the week it is due.

Talk about funding →

See CMN Hub against your club’s actual workload.

A 30-minute walkthrough using your structure — committee, teams and members — not a generic demo account. If it is not the right fit, we will say so.

Request a demonstration